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Free Add-on: Link Data and Keep Transforms

3 days ago
This add-on by AlaaCG scratches a small but relevant itch. To create instances in Blender, the default method is to Link Object Data. The problem is that this replaces the selected objects’ transforms with those of the active object, which is especially painful when you’ve already applied your transforms and can’t go back. So I […]

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Community Reporter

Stop Rebuilding Every Corridor: A Stylized Dungeon Kit for Blender

3 days 4 hours ago
If your dungeon scenes start strong, then fall apart when you try to expand them, this pack is built to fix that. The 3DT Dungeon Kitbash Pack – Stylized Asset Collection gives you 70 unique assets and 15 stylized materials for Blender 5.0, UE5.7, and GLB workflows. Created by Dallas for 3D Tudor, it is […]

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3D Tudor

Learn BonsaiBIM with a Full Project: A Course by Architect Ryan Schultz

3 days 20 hours ago
BonsaiBIM turns Blender into a full BIM authoring tool. So instead of using Blender just for visualization or modeling, you can use it to design an actual building with all the professional data attached: wall types, materials, spatial relationships, schedules, construction documents, the works. Learn how to use it with this new course. If you […]

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Allan Brito

Blender Jobs for April 3, 2026

4 days 1 hour ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Shape keys and weight painting for scalable mannequins [Paid] 20-30 second render Model a Hoodie (SOLVED) Lead Character Artist Realistic female head in Blender – CC0 license (SOLVED) Need a professional indie animator willing to work on MLP Animations for […]

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Bart

New Blender 5.1 EEVEE Feature – GI Intensity

5 days 1 hour ago
Gleb Alexandrov writes: Did you know that in Blender 5.1 you can (finally!) control EEVEE ray tracing intensity? In this video, we take a look at this small but powerful feature – brought to us by Trita Norousi and Clément Foucault – and why it’s basically a shortcut to better-looking EEVEE renders. If you’ve ever […]

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Gleb Alexandrov

Unigine 2.21 is out

5 days 6 hours ago
Check out the updates to animation and rendering in the real-time 3D engine. New pricing, but still free for indie games and VFX projects.
Jim Thacker

Incoming Policy Changes on Superhive

5 days 20 hours ago
A new policy on Superhive will limit product purchases to 12 months of support, with paid upgrades required for newer versions. This article covers the debate that’s been taking place in the Blender community over the past week, following the release of Superhive’s email to a small group of creators about their new Support Periods […]

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Greg Zaal

Dust Particles Update v1.3

6 days ago
Dust Particles+ has always been about a lightweight, procedural way to add atmosphere (and life!) to your scenes without the default Blender particle system headaches. This update pushes things a fair bit further in that direction by introducing… well, procedural life. Gleb Alexandrov writes: We’ve included generators for things like swarming insects, bees and birds. […]

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Gleb Alexandrov